![]() There is also a tutorial for doing this here: įor Maya, you may use the Point World output of a samplerInfo node connected to a surface shader and render an EXR using mental ray and the 32-bit framebuffer. In Cinema 4D you may use the PointPosition C4D from. Generating the position pass can be done in various 3D software packages. Pixel Cloud generation with 8bpc to 32bpc There are a number of uses from 3D compositing to motion graphics! Find it at ! With a Normal Pass, the Pixel Cloud can be relit using After Effects’ own lights or using an image as an Image Based Light. This Pixel Cloud can be viewed from all angles using AE’s own cameras. This native plugin for After Effects can use the coordinate information from a Position Pass or depth map to generate a Pixel Cloud in 3D space. Combine the use of a Position Pass and a Normal Pass with the power of After Effects’ 3D lights and cameras and change the lighting of your composited 3D graphics. ![]() The Pixel Cloud plugin for After Effects is a powerful compositing tool that allows you to relight a 3D generated image, make 3D aware selections or displace the pixels in 3D space. ![]()
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